Project Highlights

Unity

CRM System

POS/Inventory System

# Unity

Tile generation and card game

Overview: At first this started as a card game. But as you can see I got a bit sidetracked and focused on generating a map. The map is auto generated with different features. The dark green color take more effort to move on rather than the lighter ones, the gray tiles are blocked off from player movement. What took the longest to get working was the player movement algorithm with the cost of movement for certain tiles. The algorithm I used was Breadth First Search or BFS for short.

Languages: C#

Tools: Github, Unity and Visual Studio 2019+

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Anthony Levesque

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